Apr 27, 2024  
2011-2012 Catalog 
    
2011-2012 Catalog [ARCHIVED CATALOG]

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CSCI 483 - COMPUTER ANIMATION


Introduction to traditional animation. 3D modeling and viewing. Motion specification and interpolation. Kinematics of motion. Key framing. Coordinate systems and transformations, Euler angles and quaternions, cubic and B-splines. Articulated figures (forward kinematics), human and animal modeling. Physically based modeling (rigid, and deformable). Rendering. Production-level animation software.

Prerequisites & Notes:
CSCI 245, MATH 204

Credits: 4



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