Apr 24, 2024  
2010-2011 Catalog 
    
2010-2011 Catalog [ARCHIVED CATALOG]

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CSCI 321 - Game Programming


Introduction to the basics of game design and implementation. Game worlds, storytelling, character development and the user experience. Programming audio, 2D and 3D graphics basics. Networking basics. Game artificial intelligence. Game genres: action, strategy, role-playing, sports, vehicles, simulations, adventure.

Prerequisites & Notes:
CSCI 241.

Credits: 4
Grade Mode: L

Sciences and Technology
Computer Science



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